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Computing and Programming

Shahneila Saeed

Have you ever played a computer game and then wondered how it was made? Are you a gaming whizz with a taste for all things techie? Then this is the book for you. A perfect guide to learning the skills of computing and programming. Discover how to create your very own computer game - master basic algorithms and instructions, write your own pseudo code, conquer the programming language of Python, and create a game with multiple levels and characters to control.

  • Classification : Older Readers (8-12)
  • Pub Date : APR 14, 2016
  • Imprint : Wayland
  • Page Extent : 64
  • Binding : PB
  • ISBN : 9780750297776
  • Price : INR 599
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Shahneila Saeed

With over twenty years of experience in Computing education Shahneila has seen the changes to the computing curriculum from many perspectives. As a teacher and Head of Department she led her department's transition to computing several years ahead of government changes. As a founding Computing At School Board Member she helped develop the Computing Programmes of Study.


In 2014 Shahneila joined Ukie (UK Interactive Entertainment Association) to become Head of Education and Director for the nationwide Digital Schoolhouse programme. She is the author of Hacking the Curriculum: Creative Computing and the Power of Play a book that uses play-based learning to teach computing in the Digital Schoolhouse programme.

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